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Building Japan House - Asset

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Building Japan House - Asset



πŸ™οΈ 3D Asset Description

This 3D asset pack features models of houses and buildings inspired by modern Japanese cities. These are not traditional houses but rather contemporary structures typical of today's Japanese urban landscapes.

πŸ”§ Modeling Process

  1. Building Lowpoly Models:
    • Start with creating lowpoly models to ensure optimal performance and display in applications and games.
    • Use software such as Blender or Maya to create the basic shapes of the houses and buildings.
  2. Detailing and Baking UVs:
    • Once the lowpoly model is completed, proceed with adding details and refining to create highpoly models.
    • Utilize tools like ZBrush or similar software to add complex and precise details.
    • Use Substance Painter to bake UVs, transferring details from the highpoly model to the lowpoly model, and generate maps such as Normal, Ambient Occlusion, and other textures.

πŸ”„ Updating and Expanding the Asset Pack

  • The asset pack will be regularly updated with various house and building models.
  • In addition to main structures, the pack will include standalone models such as trees and plants to create a vibrant and diverse environment.
  • The total number of models is projected to be up to 30, ensuring richness and flexibility for different projects.
    MODEL 1:

MODEL 2:

MODEL 3:

MODEL 4:

MODEβ€Š5:



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